The Ghost in the Keep
Nothing happened. At first.
Leo paused at the seventh option. "Corrupted Blood?" He didn’t remember that from the old trainers. Probably just a fun gimmick—enemies explode into goo. He shrugged, launched the remastered client, and queued up a custom game: Humans vs. Orcs. He took the Orcs, of course. Pressed F1, F2, F3, F4. And, out of curiosity, F7. Warcraft.II.Remastered.Plus.7.Trainer-PLAYMAGiC...
Then he saw it.
The grunts didn't die. They kept fighting, but now every enemy they struck left a tiny red spark on the victim. Those victims, human or orc, began losing health. And when they died, more sparks flew. The Ghost in the Keep Nothing happened
Then his speakers crackled. A distorted, cheerful voice, like a children's toy being crushed, whispered: "Corrupted Blood
He tried to quit. Alt+F4. Ctrl+Alt+Del. The game ignored him. The corrupted blood had spread to neutral creeps, to the sea turtles, even to the critters—deer and sheep skittering across the map, trailing infectious red lines behind them like awful comets.