Title: Dynamic Constellation Events (DCE)
// 3️⃣ Apply a random glitch modifier GlitchType glitch = (GlitchType)rng.Next(Enum.GetValues(typeof(GlitchType)).Length); return new Constellation(basePattern, glitch, ComputeDuration(basePattern)); Star Glitcher Revitalized Script
Happy glitch‑hunting! 🚀✨
private GlitchEventManager glitchMgr; private ConstellationGenerator generator; Title: Dynamic Constellation Events (DCE) // 3️⃣ Apply