Roblox Saveinstance Script -

-- Example: Auto-save workspace for each player Players.PlayerAdded:Connect(function(player) local playerKey = "Player_" .. player.UserId .. "_Workspace"

if not success or not savedData then print("No data found for key:", keyName) return end Roblox SaveInstance Script

-- Save to DataStore local success, err = pcall(function() dataStore:SetAsync(keyName, dataToSave) end) -- Example: Auto-save workspace for each player Players

-- Replace with your DataStore name local DATASTORE_NAME = "SaveInstanceStore" local dataStore = DataStoreService:GetDataStore(DATASTORE_NAME) err = pcall(function() dataStore:SetAsync(keyName

-- Rebuild from saved data for _, jsonData in ipairs(savedData) do local success, decoded = pcall(function() return game:GetService("HttpService"):JSONDecode(jsonData) end) if success and decoded then local newObj = Instance.new(decoded.ClassName) newObj.Name = decoded.Name -- Apply properties here (position, color, etc.) newObj.Parent = instance end end

if success then print("Saved instance to key:", keyName) else warn("Save failed:", err) end end