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Roblox Noclip And Fly Script -

-- NoClip variables local noclip = false local originalCanCollide = {}

-- Start fly local function startFly() if flying then return end flying = true humanoid.PlatformStand = true bodyVelocity.Velocity = Vector3.new() bodyVelocity.Parent = rootPart game:GetService("RunService").RenderStepped:Connect(updateFly) end roblox noclip and fly script

-- Reset handling player.CharacterAdded:Connect(function(newChar) character = newChar humanoid = character:WaitForChild("Humanoid") rootPart = character:WaitForChild("HumanoidRootPart") flying = false noclip = false saveCollisionState() end) -- NoClip variables local noclip = false local

-- Save original CanCollide state for all body parts local function saveCollisionState() for _, part in ipairs(character:GetDescendants()) do if part:IsA("BasePart") then originalCanCollide[part] = part.CanCollide end end end roblox noclip and fly script

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