local activeBlunt = nil -- current blunt tool local canHit = true
local Players = game:GetService("Players") local Debris = game:GetService("Debris") local HighnessManager = {} Roblox - Advanced Weed Blunt System
local humanoid = char:FindFirstChild("Humanoid") if humanoid then humanoid.PlatformStand = true -- ragdoll effect: unanchor limbs or apply velocity end local activeBlunt = nil -- current blunt tool
local colorCorrection = Instance.new("ColorCorrectionEffect") colorCorrection.TintColor = Color3.fromRGB(255, 100, 50) colorCorrection.TintIntensity = intensity * 0.4 colorCorrection.Parent = game:GetService("Lighting") colorCorrection.Name = "WeedTint" end Roblox - Advanced Weed Blunt System
local function onToolUnequipped() activeBlunt = nil end
function HighnessManager:Init(player) local highness = Instance.new("NumberValue") highness.Name = "Highness" highness.Value = 0 highness.Parent = player