Of Speed Script - Project Omega Legends
-- Apply speed multiplier based on rarity of car local car = character:FindFirstChild("VehicleSeat").Parent local carSpeed = car:FindFirstChild("CurrentSpeed")
-- Return to normal carSpeed.Value = originalSpeed effect:Destroy()
task.wait(3)
if not omegaLevel or omegaLevel.Value < 10 then player.PlayerGui.ErrorFrame.Visible = true player.PlayerGui.ErrorFrame.TextLabel.Text = "Requires Omega Level 10" return end
-- Visual effect: Screen shader local effect = Instance.new("ColorCorrectionEffect", player.PlayerGui.ScreenEffect) effect.TintColor = Color3.new(1, 0, 0) -- Red tint Project Omega Legends Of Speed Script
-- Server Script inside "OmegaRaceController" local ReplicatedStorage = game:GetService("ReplicatedStorage") local OmegaEvent = ReplicatedStorage:WaitForChild("OmegaActivate")
OmegaEvent.OnServerEvent:Connect(function(player) local character = player.Character local humanoid = character:FindFirstChild("Humanoid") local omegaLevel = player.leaderstats:FindFirstChild("OmegaLevel") -- Apply speed multiplier based on rarity of
-- Flux Shift Logic local originalSpeed = carSpeed.Value carSpeed.Value = originalSpeed * 1.4 -- 40% Omega Boost