Optima Interior 🎉 📍
# Add subdivision surface for smooth organic interior look mod = obj.modifiers.new(name="Subdivision", type='SUBSURF') mod.levels = 2 mod.render_levels = 2
# Optional: Add thickness? Actually this is a thin shell, but the prompt "solid piece" suggests a volumetric form. # Let's add thickness by extruding the entire shape downward, but that duplicates geometry. Instead, we create a true solid by adding a bottom layer. # Better: create a thicker base by extruding bottom ring down. optima interior
# Create a bmesh to build geometry bm = bmesh.new() # Add subdivision surface for smooth organic interior