-new- Greenville Script -

8.1 Console Logging Levels log.info("Player joined"); log.warn("Low fuel"); log.error("Vehicle desync"); 8.2 Visual Debug Overlay enableDebugOverlay(true); watchVariable("playerCash", playerCash); watchVehicleStat(vehicle, "speed", "damage"); 8.3 Command Line REPL While server is running, type:

6.1 Store & Retrieve Data dataStore playerStats save(player, "cash", getPlayerCash(player)); save(player, "garage", listOwnedVehicles(player)); load(player) setPlayerCash(player, fetch(player, "cash", 10000)); -NEW- Greenville Script

7.1 Delayed Execution async function delayedReward(player) await sleep(5000); // 5 seconds giveMoney(player, 1000); 8.1 Console Logging Levels log.info("Player joined")