Mre Sdk May 2026



Mre Sdk May 2026

// Main loop simulation int main(void) mre_app_entry();

case MRE_EVENT_KEY_PRESS: if(param == MRE_KEY_SOFT_LEFT) mre_exit(); break; case MRE_EVENT_TIMER: // Timer handling break; mre sdk

#define TRUE 1 #define FALSE 0

mre_init(); mre_display_set_background(RGB(255, 255, 255)); mre_draw_text("Hello MRE!", 10, 10, RGB(0, 0, 0)); mre_update_display(); // Main loop simulation int main(void) mre_app_entry(); case

// Color macro #define RGB(r,g,b) ((r<<16)|(g<<8)|b) case MRE_EVENT_TIMER: // Timer handling break

void mre_draw_text(const char* text, int x, int y, DWORD color) // Simulate text drawing printf("[MRE] Draw text '%s' at (%d,%d) color %06X\n", text, x, y, color);

int mre_get_screen_width(void) return screen_w; int mre_get_screen_height(void) return screen_h;


Content by . Last review Dr 31/08/25.