Map Dota 6.85 Ai -
Hero priorityTarget = GetLowestHealthEnemyHero(); if (priorityTarget != null && InRange(priorityTarget)) CastBestSpell(priorityTarget); else MoveTowards(priorityTarget.transform.position);
// God's Strength if fight starts if (CanCast("God's Strength") && currentState == AIState.TeamFight) CastSpell("God's Strength");
public class SvenAI : DotaAIController
public class AIShopManager
void TeamFightBehavior()
[System.Serializable] public class MatchRecord
Laning, Farming, Pushing, Retreating, Roaming, TeamFight, Buying Map Dota 6.85 Ai
hero.assignedLane = lane; hero.currentState = AIState.Laning; hero.MoveTo(GetLanePosition(lane, hero.team));