Iap Announcement Player -
if (announcement.autoDismiss) StartCoroutine(AutoDismiss(announcement.duration));
yield return new WaitForSeconds(delay); announcementUI.Hide(); OnDismissed(); IAP Announcement Player
1. Overview Purpose: To inform players about IAP-related events in a clear, non-intrusive way, driving conversions and keeping users aware of their purchase status. if (announcement
private IEnumerator AutoDismiss(float delay) yield return new WaitForSeconds(delay)