Верх страницы
Обложка к записи Установка Sublime Text 4 в Ubuntu
Время для прочтения: 0 мин. 20 сек.

Flashbang Fivem Script May 2026

-- Event receiver RegisterNetEvent('flashbang:detonate') AddEventHandler('flashbang:detonate', function(bangCoords) local ped = PlayerPedId() local myCoords = GetEntityCoords(ped) local distance = #(myCoords - bangCoords)

-- Trigger effect to all clients after delay Citizen.SetTimeout(1500, function() TriggerClientEvent('flashbang:detonate', -1, GetEntityCoords(projectile)) end) end) This uses Cam Shake , Screen Fade , and Audio Submix manipulation. flashbang fivem script

-- 2. Camera Shake (simulates concussive blast) ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08 * intensity) -- server/main

if distance < 30 then local intensity = 1.0 - (distance / 30.0) applyFlashbangEffect(intensity, distance) -- Optional: Lower weapon if very close if distance < 5 then SetCurrentPedWeapon(ped, GetHashKey('WEAPON_UNARMED'), true) end end end) FiveM's native audio can be overridden with a high-pitched tinnitus sound via NUI. 5.0 then return end

-- server/main.lua RegisterNetEvent('flashbang:throw') AddEventHandler('flashbang:throw', function(coords, heading) local src = source local playerPed = GetPlayerPed(src) local plyCoords = GetEntityCoords(playerPed) -- Anti-cheat: Validate distance (can't throw 200m) if #(plyCoords - coords) > 5.0 then return end

flashbang fivem script

Давайте дружить
в Telegram

Авторский блог вашего покорного слуги в Telegram про web, программирование, алгоритмы, инструменты разработчика, WordPress, Joomla, Opencart, Symfony, Laravel, Moonshine, фильмы и сериалы