// If nofbo is enabled, skip the fade effect if (Settings::NoFBO) return;
\x55\x8B\xEC\x83\xEC\x0C\x53\x56\x8B\x75\x08\x57\x8B\x7D\x10\x85\xF6 That’s the start of CScreenFade::Draw – hooking it gives perfect nofbo. Would you like the full to find that address automatically, or the AMX Mod X version for server-side nofbo? cs 1.6 nofbo
Here’s a solid, ready-to-implement feature for Counter-Strike 1.6 (typically used in cheats/utilities to remove visual overlays, flashbang whiteout, or scope/damage fade effects). // If nofbo is enabled, skip the fade
// Simple external memory write DWORD fadeFuncAddr = 0x12345678; // Find via signature BYTE retn[] = 0xC3 ; // RET instruction WriteProcessMemory(hProcess, (LPVOID)fadeFuncAddr, retn, 1, NULL); // In your menu or console command bool NoFBO_Enabled = false; void ToggleNoFBO() // If nofbo is enabled