Blitz Basic Tutorial Here
If ball_x > 770 And ball_x < 780 And ball_y > p2_y - 20 And ball_y < p2_y + 60 Then ball_dx = -ball_dx EndIf
While modern game engines like Unity or Godot are powerful, they come with a mountain of boilerplate code and intimidating UI. BlitzBasic (specifically the free or BlitzMax ) strips everything back to the bare metal of BASIC . blitz basic tutorial
Run that. You just made a physics engine. Sort of. 4. Input Handling (Keyboard) Blitz makes reading the keyboard stupidly easy using KeyDown() (holding) or KeyHit() (single press). If ball_x > 770 And ball_x < 780